Knight By Night
Knight by Night is a 2D Visual Novel / Adventure game where you play as Ashling, an aspiring knight with the ability to traverse the other's dreams. Ashling finds themselves in the small town of Albtraum, where its townsfolk are riddled with problems. Help the citizens of Albtraum by getting to know their personalities during the day, then entering their dreams to fight their fears... literally!
TEAM:
Producer: Gaby Bendtsen
Assistant Producer: David Khankin
Programming Team:
Tony Froman (Director)
Drew White (Director)
Matthew Burkett
Michael Burkett
Collin Cole
Nickolas Fraus
Tyler Gyulveszi
Reid Harry
Suraj Karthikeyan
Eli Mcardle
Design Team:
David Bandila (Director)
Nicole Stocks (Director)
Remy Streichenberger (Director)
Louis Artale
Daniel Cervera-Holman
Grant Carey
Justin Denard
Baxter Deni
Marshall Gaines
Rachel Tiv
Andrew Tran
Toby Wright
Art Team:
Nicole Stocks (Director)
Kalea Vendola (Director)
Drew Cook
Ashley Jarria
Ian Kercorian
Eric Roach
Anna Sheahan
Rachel Tiv
Deenie Vichitpap
Audio Team:
Gaby Bendtsen (Sound Design Director and Implementation)
Adam Grisdale (Composer, Music Director)
Remy Streichenberger (Sound Designer)
Special Thanks To:
Jeremy Bond
Andrew Dennis
Game Development Faculty at MSU
Austin Yarger
Spartasoft
WolverineSoft
Status | Prototype |
Platforms | HTML5 |
Author | Spartasoft Studio |
Genre | Adventure, Visual Novel |
Made with | Unity |
Comments
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It was a fairly solid action game. Two dreams sequences. The first dream with the rats had me stumped until I realized that I was supposed to attack the trash bags as well as the rats.
The second dream's escape sequence was tricky, even after I remembered the dash ability.
Game feels pretty short, but I'd love to see an expansion in the future.